6 releases
0.2.4 | Mar 25, 2024 |
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0.2.3 | Mar 25, 2024 |
0.1.1 | Feb 22, 2024 |
#386 in Build Utils
2,870 downloads per month
Used in 2 crates
61KB
1K
SLoC
Manganis CLI Support
This crate provides utilities to collect assets that integrate with the Manganis macro. It makes it easy to integrate an asset collection and optimization system into a build tool.
use manganis_cli_support::{AssetManifestExt, ManganisSupportGuard};
use manganis_common::{AssetManifest, Config};
fn main() {
use std::process::Command;
// This is the location where the assets will be copied to in the filesystem
let assets_file_location = "./assets";
// This is the location where the assets will be served from
let assets_serve_location = "/assets";
// First set any settings you need for the build
Config::default()
.with_assets_serve_location(assets_serve_location)
.save();
// Next, tell manganis that you support assets
let _guard = ManganisSupportGuard::default();
// Then build your application
Command::new("cargo")
.args(["build"])
.spawn()
.unwrap()
.wait()
.unwrap();
// Then collect the assets
let manifest = AssetManifest::load();
// Remove the old assets
let _ = std::fs::remove_dir_all(assets_file_location);
// And copy the static assets to the public directory
manifest
.copy_static_assets_to(assets_file_location)
.unwrap();
// Then collect the tailwind CSS
let css = manifest.collect_tailwind_css(true, &mut Vec::new());
// And write the CSS to the public directory
std::fs::write(format!("{}/tailwind.css", assets_file_location), css).unwrap();
}
Dependencies
~61MB
~1M SLoC