3 releases (breaking)

0.3.0 Mar 22, 2024
0.2.0 Nov 18, 2023
0.1.0 May 31, 2023

#1031 in Graphics APIs

Download history 6/week @ 2024-02-17 5/week @ 2024-02-24 4/week @ 2024-03-09 68/week @ 2024-03-16 35/week @ 2024-03-23 43/week @ 2024-03-30 11/week @ 2024-04-06

79 downloads per month
Used in blade

MIT license

2.5MB
9K SLoC

Blade EGUI

Docs Crates.io

EGUI support for Blade-graphics.

scene editor

Instructions

Just the usual 🦀 workflow. E.g. to run the bunny-mark benchmark run:

cargo run --release --example bunnymark

Platforms

The full-stack Blade Engine can only run on Vulkan with hardware Ray Tracing support. However, on secondary platforms, such as Metal and GLES/WebGL2, one can still use Blde-Graphics and Blade-Egui.

Dependencies

~10–21MB
~292K SLoC